More bad news hit Star Wars: The Old Republic

本帖最後由 Amuro0079 於 2012-7-18 13:31 編輯

Star Wars: The Old Republic Loses Executive Producer

Amid rumors of further layoffs at BioWare Austin, The Old Republic Executive Producer Richard Vogel confirms that he has left the company.

BioWare's Star Wars: The Old Republic MMO has suffered another big blow as the executive producer on the game, long time Star Wars guy Richard Vogel, has confirmed his departure. Vogel had been with BioWare Austin since the beginning, co-founding the studio in 2005, and had served as executive producer on The Old Republic since June 2010. Prior to that, he'd spent five years working on the "other" Star Wars MMO, Sony's Star Wars Galaxies.

BioWare Austin also reportedly laid off an unspecified number of workers today, although it's currently not clear whether those are "fresh" layoffs or simply those that were announced in May finally taking effect. BioWare co-founder Greg Zeschuk said at the time that the studio was "bidding farewell to some talented, passionate and exceptionally hard-working people," but didn't specify how many were being cut or when they'd be shown the door.

After a record-breaking start, Star Wars: The Old Republic stumbled, losing subscribers and even considering a transition to free-to-play. To help combat the slippage, BioWare recently implemented a new trial mode that allows players to create characters in any class and take them all the way to level 15 at no charge.

Vogel's departure reportedly came ahead of today's layoffs. BioWare has not yet announced who will assume his role at the studio.

Source: Gamasutra, LinkedIn


http://www.escapistmagazine.com/ ... -Executive-Producer

Star Wars: The Old Republic hit with layoffs
BioWare doctors Greg Zeschuk and Ray Muzyka have posted a blurb on the official Star Wars: The Old Republic website confirming the downsizing of the game's development team. The update is short on details and long on superlatives relating to the sci-fi MMO's successful launch, so we're not sure who was laid off at this point.

The docs say that it's business as usual going forward for SWTOR and that the game will continue to grow over time. "We still have a very substantial development team working on supporting and growing the game, and we feel we are in a strong position, with your continued involvement and feedback, to continue to build Star Wars: The Old Republic as one of the most compelling and successful online experiences in the world today," the statement reads.

[Update: SWTOR Community Manager Stephen Reid has today changed his LinkedIn page indicating that his tenure with the studio ended in May 2012, suggesting that he might be one of those affected by these layoffs. We'll keep you posted as we learn more.]

http://massively.joystiq.com/201 ... c-hit-with-layoffs/

free-to-play caught my eyes

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Yes, I hope they go F2P.    Don't feel like paying subs for MMO's these days.

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Yes, I hope they go F2P.    Don't feel like paying subs for MMO's these days.
Amuro0079 發表於 2012-7-18 15:11



pay sub switch to F2P = dieing.....

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pay sub switch to F2P = dieing.....
chow1001 發表於 2012-7-18 15:21

Not really.  DC Universe Online, Star Trek Online... all went from pay-to-play to F2P and they didn't die.

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佢第一次升lv的過程係好好玩, 第二次或之後就變左剩係玩class quest...
而且end game content太少, PvP在某個patch之後趕走了好多人...
免費玩似乎係救亡的一條出路...

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呢隻野最失敗是,沒有職業特式,初玩吾覺,玩落就知,個個職業打法差吾多,另一個失敗是同伴,因有同伴拉高了能力,做成各種技能能力平均化,祇要留心小小,就會發覺,求其用啲技能打出來結果都無乜分別!

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