ARK問題

本帖最後由 Gary192 於 2015-6-16 18:06 編輯

入左Game就彈左個視窗寫住The UE4-ShooterGame has crashed and will close

有人知道怎麼解決嗎?  求解....

Assertion failed:Currentpos+Count<=TotalSize0[File:F:\UE4\UnrealEngine\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp][Line:1459]
seeked past end of file.../.../.../ShooterGame/Content/Primal/WeaponBow/BowHumanAnimations/TPV_Bow _HM_Idle.uasset(333413/333409)


KERNELBASE.dll!UnknownFunction (0x000007fefd0aaaad) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x000000013f69c2f6) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!FGenericPlatformMemory::OnOutOfMemory() (0x000000013f641743) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\genericplatform\genericplatformmemory.cpp:52]
ShooterGame.exe!FMallocBinned::Malloc() (0x000000013f6c3a1a) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\public\hal\mallocbinned.h:970]
ShooterGame.exe!operator<<() (0x000000014015110b) + 48 bytes [f:\ue4\unrealengine\engine\source\runtime\core\public\containers\array.h:854]
ShooterGame.exe!FMaterialShaderMapId::Serialize() (0x000000014017c8ee) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\materialshader.cpp:357]
ShooterGame.exe!FMaterialShaderMap::Serialize() (0x000000014017c092) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\materialshader.cpp:1638]
ShooterGame.exe!FMaterial::SerializeInlineShaderMap() (0x000000014017e74d) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\materialshared.cpp:693]
ShooterGame.exe!SerializeInlineShaderMaps() (0x0000000140141da4) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\material.cpp:439]
ShooterGame.exe!UMaterial::Serialize() (0x0000000140141614) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\materials\material.cpp:1987]
ShooterGame.exe!ULinkerLoad::Preload() (0x000000013f7114bb) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2846]
ShooterGame.exe!EndLoad() (0x000000013f74e684) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1081]
ShooterGame.exe!LoadPackage() (0x000000013f75326f) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:841]
ShooterGame.exe!ResolveName() (0x000000013f7557d9) + 63 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:572]
ShooterGame.exe!StaticLoadObject() (0x000000013f759b96) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:659]
ShooterGame.exe!ConstructorHelpersInternal::FindOrLoadObject<UBlueprint>() (0x000000013f3bda9e) + 52 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\public\uobject\constructorhelpers.h:31]
ShooterGame.exe!ConstructorHelpers::FObjectFinder<UBlueprint>::FObjectFinder<UBlueprint>() (0x000000013f3bdb97) + 10 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\public\uobject\constructorhelpers.h:91]
ShooterGame.exe!APrimalStructure::APrimalStructure() (0x000000013f3bdd1b) + 0 bytes [f:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalstructure.cpp:21]
ShooterGame.exe!UClass::CreateDefaultObject() (0x000000013f6f8252) + 44 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:2518]
ShooterGame.exe!UObjectLoadAllCompiledInDefaultProperties() (0x000000013f75aebb) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:711]
ShooterGame.exe!ProcessNewlyLoadedUObjects() (0x000000013f753d62) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:786]
ShooterGame.exe!FEngineLoop::PreInit() (0x000000013f2e6390) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:1256]
ShooterGame.exe!GuardedMain() (0x000000013f2e324b) + 15 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:112]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f2e32ca) + 5 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f2e826a) + 17 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x0000000140c3394d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000076cf59cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000076f2b891) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000076f2b891) + 0 bytes [UnknownFile:0]

好似是因為download漏file, 你試下Verify integrity of game cache, 補返D file先

http://steamcommunity.com/app/34 ... 615086038663445631/

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