~~高追溝貨悔過區~~ Google成立VR研發部門

本帖最後由 dmm.co.jp 於 2016-1-15 23:09 編輯

As Facebook and Microsoft have plowed ahead with virtual reality, Google has looked like it’s behind. But, in 2016, it may be serious about catching up.



The search giant is forming its own dedicated division for virtual reality computing, with CEO Sundar Pichai moving over a key deputy to run it, according to multiple sources. Simultaneously, the move signals Google’s emerging intent to build a viable enterprise business. Because with the executive shift, Google’s massive consumer Web applications now fall under incoming SVP Diane Greene.



A Google spokesperson confirmed the changes, but declined to comment further.



Clay Bavor, VP for product management, has run Google’s apps — like Gmail, Drive and Docs. He has also overseen Google Cardboard, its thrifty virtual reality device, since its launch in 2014. Now Bavor is dropping apps to focus squarely on virtual reality products. And the apps division is shifting to Greene, the revered software vet who joined Google in November to run its newly aligned enterprise operations.
Google SVP Diane Greene

Google SVP Diane Greene

Cardboard, which was designed to be a mainstream introduction to VR, has seen some success in getting out into the wild. It began distribution programs with schools this year and saw a nice bump from a buzzy deal with the New York Times. The Cardboard team also introduced an integration with GoPro that brings virtual reality video to YouTube, a feature that Bavor introduced at Google I/O in May.

Yet many people in the industry have questioned Google’s dedication to the platform, noting that the company has moved cautiously after its fumble with Google Glass. Facebook, conversely, has been open and assertive about its ambitions in VR, running Oculus as its own separate division.

It’s likely that Google’s long-term bet on the computing platform is its investment in stealthy augmented reality firm Magic Leap. (One person familiar with Google dubbed that investment “FOMO” — or “fear of missing Oculus.”) But that product is several years, if not a decade, from a consumer reality.

Over the past year, Bavor, a precocious and well-liked exec inside Google, was spending more time with Cardboard despite his broader responsibilities, several Google people have said. (Though there’s no indication that products like Gmail suffered as a consequence.) His move to VR full-time shows that Google is taking the threat from Facebook and others in the space as a credible one.

Four hundred people at Facebook currently work on Oculus, a Oculus spokesperson said. A Google rep would not say how many people work on Cardboard or any other unannounced VR products.

Just as critical in Pichai’s managerial shift are the new duties for Greene. The former VMware CEO came to Google (for a steep price) after an extensive search. Greene is responsible for turning two of Google’s biggest untapped assets — its cloud sales division, which is well behind Amazon, and its enterprise applications sales, which have yet to take off despite several attempts — into a business that can rival search.

She now has many more people under her to do so.

Update: And Bavor has a new title, per his Twitter page: VP, Virtual Reality.


https://recode.net/2016/01/12/go ... n-facebooks-oculus/

2016年一堆VR裝置臨近衝線,Google先如夢初醒,決定成立虛擬實境計算部門急起直追。大製作要時間慢慢熬製,惟有出住小更新增加存在感。Google是日發稿,宣布為紙板VR裝置Cardboard SDK加入空間音效(Spacial Audio),從聽覺出發改善體驗。

現時Google Cardboard想模仿環境音,只係將音效玩淡出入,播完一邊再放另一邊。新SDK仿傚人耳收音原理,例如音效自右方出現,稍作延遲抵達左耳時,高頻會被削減,模擬番實際人骨造成嘅衰減效果。同時開發人員可自訂虛擬空間嘅大小同牆壁材質,從而調節迴響同音色,使到音效與畫面更契合。其實舊年Oculus Rift就增添類似技術,相信Google開竅後新功能會相繼送到。

資料來源:http://www.hkgolden.com/articles ... =20914&catid=26

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本帖最後由 良優 於 2016-2-29 21:36 編輯

刪除

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其實用兩部1080P電話+潛望鏡咪FULL HD VR 羅= =""" , 係重D之麻

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其實用兩部1080P電話+潛望鏡咪FULL HD VR 羅= =""" , 係重D之麻
tcw 發表於 2016-1-17 22:26


如果係兩部的話, 要解決alignment問題

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GOOGLE大把錢,呢加急起直追都得啦。

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