作者: secmaster 時間: 2014-5-9 23:59 標題: kisslicer v1.5 pre release
Kisslicer 作者巳回歸
並且係Kisslicer Rufugee Camp group 巳經出咗kisslicer v1.4
亦透露將會發表kisslicer v1.5
(快啲將你哋想要的feature加入 version 1.5 wishlist)
最好的消息係經 kisslicer Rufugee Camp 買kisslicer Pro 只需要24 USD (Orig 42 USD)
Kisslicer Rufugee Camp Group:
https://groups.google.com/forum/#!forum/kisslicer-refugee-camp
要先申請先至去到
作者: secmaster 時間: 2014-5-10 00:03
唔記得 Post release note
KISSlicer 1.4.x is the pre-release of the upcoming 1.5 version, and features:
Multiple-material objects
KISSlicer now supports 4 extruders
If you have a multi-extruder machine (and a PRO key), you can now (hopefully) print a single object with multiple materials!
Selecting multiple files in the [Open] dialog will import them all as a single model
sub-meshes in a single STL file will also be recognized
clicking on the model tile will bring up the Extruder Mapping Window (do this before slicing!)
you can now set an X & Y offset for extruders 2-4.
I do not have a multi-head machine, so I can't test this yet!
Improved translation support
there had been multiple controls where the translation did not get applied
there is still more to do here, notably the other windows
Some bug fixes
various
Some new bugs added
with multi-material objects, the loops and infill paths sometime don't print in the right order
already-sliced objects don't get 'reset' when you change the number of extruders in the machine, or the default model extruder
You can work around this by updating the extruder mapping window...even to the same values
other unknown bugs...this build is heavily untested, so please go easy on it and me! [8^)
作者: secmaster 時間: 2014-5-10 06:10
恭喜benng1hk Ching 成為第1000位member, 仲有免費pro license
https://groups.google.com/forum/ ... ee-camp/QmM5AxLOKG0
作者: Offer 時間: 2014-5-10 07:14
弓起佢
作者: dtom 時間: 2014-5-10 07:40
弓起
作者: 170402 時間: 2014-5-10 12:56
恭喜啊~~我都啱啱申請左...
作者: benng1hk 時間: 2014-5-10 14:41
本帖最後由 benng1hk 於 2014-5-10 15:20 編輯
下???
咩事??
我是但咁入去八掛下
再睇清楚D...
係第100名
free Pro key because of the 100th member of the Kisslicer Group<----(E-MAIL 寫)
作者: benng1hk 時間: 2014-5-10 14:48
其實佢套野有咩用
作者: brianyzf 時間: 2014-5-10 20:28
3D PRINTER印野前都要先用SLICER切片再轉成G-CODE先印到,KISSLICER依家好多人都用,因為佢比SF50快N倍,又比SLICER3R無咁多拉絲。
作者: benng1hk 時間: 2014-5-10 20:52
3D PRINTER印野前都要先用SLICER切片再轉成G-CODE先印到,KISSLICER依家好多人都用,因為佢比SF50快N倍, ...
brianyzf 發表於 2014-5-10 20:28
睇唔明
未去到依個部份...
切片意思係每件野切到某厚度打印??
KISSLICER快SF50..比SLICER3R無咁多拉絲??<--係GEN圖定咩??拉絲係指咩??
作者: studenttwok 時間: 2014-5-10 21:41
本帖最後由 studenttwok 於 2014-5-10 21:44 編輯
回覆 10# benng1hk
如有錯誤請各位版友糾正
3D Printer 同外界溝通語言係GCode
每一句GCode就係一個簡單的操作指令,例如
G28 ;叫部機Home Axis
G0 X0 Y0 Z0 ;叫部機行去絕對位置X0Y0Z0
而一般3d model (stl)記錄住既資料當然唔係gcode,只係一d空間同圖型既資訊
你將個stl 檔案直接傳比3D PRINTER,3D PRINTER 當然唔會了解
切片軟件分析你個stl檔,同時將用家指明既設定(例如印唔印support,咀頭幾多度),制造3d printer 明白的一堆gcode(即係操作指令)
顯然,人人油木顏色都有唔同方法,有d鐘意油邊先,有d鐘意直線填充,有d鐘意打圈再油邊,又有d鐘意油晒近的再油遠的部份
所以,唔同的切片軟件就好比唔同既人,用唔同的算法,產生唔同的路徑,唔同的指令,去印你同一個3D Model
題外話,切片軟件之所以得名,係因為英文叫做 Slicing Software,意思相信係將3D model 切成一層層的2D平面,再產生一堆平面填充指令,所以叫做切片
作者: benng1hk 時間: 2014-5-10 21:57
本帖最後由 benng1hk 於 2014-5-10 21:58 編輯
回覆 benng1hk
如有錯誤請各位版友糾正
3D Printer 同外界溝通語言係GCode
每一句GCode就係一個簡單的 ...
studenttwok 發表於 2014-5-10 21:41
先多謝師兄詳細解答我依個拾下拾下既人...
其實我知道畫好STL檔後要轉GCODE 至去印野...
但係唔知要切片動作..咁據師兄你所說..STL轉GCODE 前要做多步切片動作?
咁kisslicer 強勢回歸..其實佢係唔係一次過可以做晒唔洗搞咁多野呢??
作者: studenttwok 時間: 2014-5-10 22:17
"STL轉GCODE"就係俗稱"切片"的意思
即係d人通常講
"用切片Software將個STL檔轉成GCODE檔"
作者: benng1hk 時間: 2014-5-10 22:24
咁ReplicatorG, kisslicer 已經=切片Software??
作者: studenttwok 時間: 2014-5-10 22:53
回覆 14# benng1hk
kisslicer, slic3r, skeinforge 都係有名的切片軟件
ReplicatorG應該係包埋切片功能的Host軟件,但我就未用過~
作者: benng1hk 時間: 2014-5-10 23:33
回覆 benng1hk
kisslicer, slic3r, skeinforge 都係有名的切片軟件
ReplicatorG應該係包埋切片功能的Ho ...
studenttwok 發表於 2014-5-10 22:53
明白...
等我部機砌起再試下..
多謝師兄分享同指教
作者: Offer 時間: 2014-5-11 00:19
你吾知即係冇用,不如送比網友!
作者: benng1hk 時間: 2014-5-11 00:47
都估到你咁講

不過..我會問下個CAL 係點..如果可以..我會分享出黎..

