本帖最後由 C.K.F. 於 2013-11-2 01:10 編輯
回復 8# SleepyPrince
SGX 5XT multi core in iPad4 is heavy on triangle performance and light on shader performance. The triangle performance is a result of 5XT being a multi core design, I.e. everything is duplicated, so a 4 core has x4 the triangle setup, 4 times the fill rate.
For modern applications, shader performance is much more important. Rogue implements a cluster configuration, each additional cluster adds another chunk of shader performance, however it does not necessarily add triangle performance. The amount of triangle performance will be determined on a core basis. This approach results in low level triangle figures appearing to disappoint, which has some impact on older tests, but results in modern applications, and those benchmarks that simulate them, getting a big performance boost compared to 5XT. |